Tymora

The teams main handler.

Description:

Armor Class 17 (concealable vest and shield)
Hit Points 7
Speed 30 feet

STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 9 (-1) 14 (+2) 15 (+2) 14 (+2)

Saving Throws Wis +4, Cha +4
Skills Insight +4, Investigation +4, Medicine +4, Nature +4, Religion +4, Hacking +4
Senses darkvision 60ft., passive Perception 12
Languages common, elvish, dwarven


Fey Ancestory. Tymora has advantage on saving throws against being charmed, and magic can’t put Tymora to sleep.

Spellcasting. Tymora is a 1st-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Tymora has the following cleric spells prepared:

Cantrips (at will): spare the dying, sacred flame, resistance, on/off
1st level (2 slots): healing word, sanctuary, shield of faith, remote access, comprehend languages

Actions

Hefty Wrench. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 3 (1d6) bludgeoning damage.

Small Pistol. Ranged Weapon Attack: +2 to hit or +4 aimed, reach 30/90 ft., one creature. Hit: 6 (1d8 + 2) ballistics damage.

Bio:

Tymora is a city domain cleric. She finds work for the team and is someone that has a connection to the workings of the city itself and the people within. Tymora is neutral in regards to laws, preferring to help the common citizenry with their needs, with little regard to whether or not it’s legal. She is also good, at least up to a certain point.

Though not much of a combatant, she is proficient enough in sidearms to defend herself and can drive, but she’d leave the wetwork to the the team. Tymora is like the team mom. Not in the sense of telling them to wash behind their ears or making sure they eat their veggies, but rather like someone that works to keep the team together and functioning cohesively. She originally brought the team together, through online and in-person recruitment.

She doesn’t always meet face-to-face with prospective clients, and gets work through anonymous message boards. When she does have face-to-face meetings, which could range from back-alley rendezvous, slipped notes at a bar, or a small room separated by a barrier like a confessional, she brings Kessel or Mack to these meetings as backup.

She even leaves out a plate of oranges for the team when they get back from work.

Tymora

Modern Magic: San Waterdeep PhantomNimbus